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XPA Force - Brave New World
XPA Force: Brave New World (also simply known as Brave New World) is a Turn-Based Role Playing Game. It takes place on a version of planet Earth that is very different from the one we are familiar with...
DEMO VERSION //
Release Date: February 15th 2016
Size: 173MB
Hosted on Altervista
COMPLETE VERSION //
Release Date: When It's Done.
Size: ???
Hosted on /////
DEFAULT CONTROLS
These are the default game controls. You can press F1 at any time to adjust them.

KEYBOARD      PC CONTROLLER     RPG MAKER   FUNCTION
ARROWS        D-pad/Left Stick              Walk, Navigate menus
ESC           2                 B           Open Menu, Cancel
ENTER/SPACE   3                 C           Interact, Accept
A             4                 X           Run (while walking)
SHIFT         1                 A           Open D.A.L.O.T., Drop items from inventory
Q/W           7/8               L/R         Switch between characters in certain menus
RANDOM TRIVIA YOU SHOULD KNOW ABOUT THE DEMO VERSION AND THIS GAME IN GENERAL -
||||||||||||||| If some dialogues or menus seem a bit off (example: when speaking to the doctor in the hospital), it's because I missed them, and forgot to correct/update them. They will be fixed in the full version. A lot of ideas have been scrapped or changed, so... a few inconsistencies should be expected.

||||||||||||||| Finalizing the game mechanics took a while. If you have tried the concept demo before, you'll see that a proper leveling system (or, *cough cough* POWER UP system) has been introduced. This still allows for character customization to still be a thing, while preventing players from "messing up" pre-created characters by, for example, giving to somebody like Alyssa a high Intelligence but a very low Strength. It simply doesn't make sense with her character.
As a player, you are still allowed to do the fine-tuning.

||||||||||||||| A lot of features, skills and items have been locked out from the DEMO, either because they are incomplete, or simply because they do not exist yet. Some names for certain features might be temporary.



A game by - Sergiroth / Spaasware

Most of the content (like the D.A.L.O.T. system, the Power Up system, Hunger and Thirst system,
Abilities, Wounds system, most sprites and icons, visible shields in battle, music, menus, maps, various tilesets, HUD, etc.) featured in this game has been made by me.

But...

This game also fully or partially features, with the addition of changes, upgrades and compatibility patches made by yours truly, free content created by the following people:
Enu, Atoa, Kylock and all the people behind SBS and its addons.
Slipknot, fukuyama, Synthesize, ForeverZer0, game_guy, Amaranth, Nathmatt, StupidStormy36, Charlie Lee for various scripts.
Bunga Tepi Jalan for the pathfinding system.
Sithjester, Lunarea, Sketchuptut, SD Arius, Avery, Kalykya for some of the graphics used in the game.
SCREENSHOTS
| THIS GAME FEATURES -
* Partial 'survival' features.
* Characters' customization.
* 3 Difficulty modes - Normal Mode, Hard Mode and Funeral Mode.
* Partially randomized content, allowing for a slightly different experience with every playthrough.